Development a First Mobile App — What you need to know

Building your first app can be challenging and very exciting. Before you can start the process of building, you have to define what your app will do, who will be your audience and how will it affect their life or solve their problem.

Your App Sketch

Creating sketches allows you to layout the foundation of your interface. Through sketching, you will visualize the features and structure of your application. One your goal is in place and you’ve sketched out your vision create your wireframe prototype.

Once all is in place, it’s time to move on to the development stage.

Research for App Development

You might believe you have the most original, revolutionary concept for all time but research might just prove you wrong. There are more than a million apps available for both iOS and Android devices. Building an app that has never been done before probably will not happen. That does not mean you should become discouraged, you must focus on your project and develop improvements. Through research, you can discover the mistakes made by your competitors and make necessary changes.

Your research should include

  • What are the similarities of your app to other apps?
  • What are the technical requirements you will need to consider?
  • How you will you market your app?
  • How much audience could you get
  • Your Mobile App Target audience


Dribble is a great marketplace for designers to showcase their work, get feedback as well as inspiration from other artists. You might want to check it out.

Note 2:

Test your Sketch or Prototype on friends and on real users.

Build The Back End for Mobile App

Now that you have defined your mobile app, it’s time to start building the back end. You have to set up servers, databases, APIs, and storage. Also at this stage you should sign up for developer accounts at the marketplaces you are developing for. As it will take several days for your account to be approved, you should not wait until the last minute to do this.

Design The Skins

Skins are what the developers refer to as the individual screens needed for your app. You must come up with high-resolution versions from what was previously your wireframes.

Include all comments from your prototype testers. Their feedback is crucial for guiding you to the perfect UI-User Interface. Keep in mind, you are building an app that will be used by your targeted audience.


While various tests have been performed throughout the designing stages, now that the design skins have been completed it’s time for further tests. You now have your actual app concept in place, graphics are inserted and all the text is as it should be. Now you must test your app in the way it really looks and feels.

Testing your app should include 2 testing apps: solidify and framer. These apps will let you import your app designs and add links where they are needed in order to test the flow from screen to screen.

In the beginning, you were testing wireframing and the basic look and feel of the app. In this phase, you are implementing the actual design and make it usable.

Creating a unique, user-friendly app is no small feat and takes a great deal of research and work to make it happen. It takes a great deal of time a perseverance but staying focused and taking each step at a time, you will get the app you have always wanted to build.